6/6/20

Tabletop Role-Playing In Your Dreams


   Once in a while I’m lucky enough to dream about things related to role-playing games. Some of those dreams are overly vague, and easily forgettable. But a lot of them are actually quite wonderful. So much so that, for more than six years now, I have devoted a section of my gaming journals to the recording of such dream-episodes.

   Documenting dreams, describing them, putting them down on paper, is notoriously fastidious. Dreams don’t follow any of the rules of storytelling or dialog.

   Bear with me, folks.

   Plus, this is my first article since the pandemic and months of staying at home. Let’s begin with something light and funny, shall we?

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   In one memorable 2016 dream, I found myself in a garage with Chirine and Tim Kask, and we were busy converting miniatures. Especially, I remember a series of Efreet and Efreeta with diamond-shaped turbans. The turbans were little acrylic diamonds: I don’t recall exactly how we got them to fit on the figures’ heads, but the end result was amazing – and I was gonna get to keep one of the finished minis for myself.

   But what I remember the most vividly about that garage is how I felt. Did we have neon lighting on the ceiling, or individual lamps? I don’t know. Was it day or night? I don’t know. What I know is that it was the best damn feeling ever. A totally awesome sense of camaraderie and creativity and boundless gaming possibilities. I wanted to remain in that place forever. Really. Assembling and converting and painting miniatures – and maybe crafting terrain – with other tabletop enthusiasts for all eternity: isn’t that one of the planes of Elysium, or one of the Seven Heavens?

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   My funniest RPG-related dream from last year was the Lich Convention. In this dream, I was an unidentified character attending a huge convention full of liches – and at the same time I seemed to be the DM running it... You know how dreams can be convoluted and illogical.

   The event took place in some enormous underground temple. As a character, I was shocked and amazed at the number of liches, demiliches and dracoliches I passed in the halls and corridors; and as the Dungeon Master, I kept thinking: Even if I get my hands on all the lich miniatures ever produced in metal and plastic, I don’t have nearly enough different liches to run this!

   Waking up from that dream, I immediately picked up a pencil and drew this little booth with the sign: Lichdom: How To Get Started. Note that I didn’t actually see any such booth in my dream; the sketch was just a quick, silly way for me to remember the Lich Convention, a fascinating con where I seemed to be the only non-lich wandering the halls – and yet no one ever accosted or bothered me. I didn’t have the balls to talk to anyone, either!


   For months afterwards, I kept thinking about turning this into a real adventure. What would the player characters’ goal be? What would they want to achieve and / or prevent? As of now, I still have no idea whether I’ll actually use it or not. It’s on the back burner. But what an awesome D&D dream it was!

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   Dated November 14, 2015, one full page of my “Dream Log” is about a very atmospheric Empire of the Petal Throne / RuneQuest crossover. It took place within a sheltered valley shaped like the number 8, with a lake shaped like the number 6. Someone in the dream said that verbatim, and I jotted it down the next morning. “The valley is shaped like an 8 but the lake is shaped like a 6.

   Oddly enough, that 8/6 valley was a hidden enclave of Tekumel within the world of Glorantha, led by a little 5-year-old seer who spoke of Pavar and the wizard Subadim. This young seer also possessed the only technological device in the valley: some sort of advanced spyglass with a blinking yellow light on it. I don’t know if the valley’s denizens were Tsolyani or Yan Koryani, but they lived mysterious, superstitious lives within the confines of the “enclave,” while Gloranthan heroes and travelers passed them by without ever noticing the place.

   This is a scan of my original sketch. It’s not much, but it was made right after I woke up from that dream.


   The lake was lined with dwellings and shrines, and I remember a big temple of Sarku under construction on the island, near the base of the southern volcano. There were two (inactive) volcanoes in there. In my notes there’s also this line that was part of a song:

Far from the last city and the ultimate oasis...

   In the dream, somebody sang that song at dusk, after the sun had set; it had much more lines, of course, but I couldn’t remember them. It was a sad melody, but utterly beautiful. That dream was amazing, and I still think about it from time to time. I really wish I could return to that wonderful, secluded place, if only for a few minutes – see if Sarku’s temple is finished and if that little seer is now 9 or 10 years of age.

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   Last but not least, I’ve had numerous Game Store dreams” over the years. It’s never the same FLGS, but it’s always packed with breathtaking, unfindable sourcebooks, maps, accessories, miniatures, and pieces of terrain. There was this one time when I walked into an unidentified “dream” store, and lo and behold: they had the entire line of miniature trees and flora for Expedition to the Barrier Peaks, each weird plant and thorn-bush in its separate box with never-before-seen Erol Otus art! I was ecstatic. It was like I had just discovered the Ark of the Covenant with the Holy Grail inside of it.

   Game Store dreams are the most common of all RPG-related dreams, but I still love them. I have them perhaps once a month or so. It’s always a bummer to wake up and realize you didn’t actually buy this or that rare item – but I’m still very happy when it happens. It makes me smile from ear to ear.

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   There’s no practical point to this post, except to say that sometimes it appears that I continue in this hobby just to keep my brain immersed in it – and dream about it every once in a while. Indeed, those dreams are more frequent than the actual games I get to run in any given year.

   I also wanted to write this post because I never came across any article broaching this particular topic, and I’m genuinely interested by it. Really. I’d love to read about some of James Maliszewski’s RPG-flavored dreams, and David Hartlage’s – and Jeremy Crawford’s, for that matter.

   Tell me yours in the comments section.


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